Onkimispeli
The Fishing Game
Version 1.0
By: Tiina Mäkinen
What is this game?
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This is a fishing game — Didn't the name give it away already? This is a practice project to learn Godot game engine.
How to play?
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Move the fishing rod with the mouse. Cast the line by clicking the left mouse button. Click it again to reel the line back in. The goal is to catch as many fish as possible and score the highest points within 60 seconds.
Credits
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Graphics design, art, and code
Tiina Mäkinen
Music
Emmraan - https://pixabay.com/music/happy-childrens-tunes-wonder-games-282917/
Sound Effects
j1987 (Freesound) - https://pixabay.com/sound-effects/carrotnom-92106/
skyscraper_seven - https://pixabay.com/sound-effects/click-buttons-ui-menu-sounds-effects-button-7-...
floraphonic - https://pixabay.com/sound-effects/happy-pop-2-185287/
AudioPapkin - https://pixabay.com/sound-effects/old-fishing-reel-slow-rewinding-fishing-line-2...
Sojan (Freesound) - https://pixabay.com/sound-effects/ship-bell-two-chimes-102730/
ianna.lpl (Freesound) - https://pixabay.com/sound-effects/water-drops-26638/
( c ) 2025, Tiina Mäkinen
Comments
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the location to catch the fish being put at the mouth makes sense but from a game standpoint, i think it would be funnier if we could catch the fishes when the hook collides at any point on the fish, and also when the hook comes back up.
huge high scores !!
cute project